60fps on 144hz choppy I try to record at 1080p 60fps using NVENC. For clarification, choppy = video that isn't smooth. Because of this, you may have a situation where a frame displayed, then you have nothing until the 3rd refresh afterwards. I'm actually playing Fortnite with a constant 144 fps but it just feels unsmooth like if I'm playing with less than 60fps. When I record a 60fps video on OBS with GNOME Wayland and my monitor is set at 120hz, the video looks like a smooth 60fps. So This will really cause major stuttering, whilst your FPS metrics look right. So my problem is that I'm playing games on 100+ FPS all the time (depends on the game, mostly around 120-140) but they feel really choppy when I'm moving my Your post is upvoted a lot so I guess I must be one of the few who thinks that yes, it IS an exaggeration to say that "60 fps looks extremely choppy in comparison". I tried to combat screen tearing by using V-Sync in Nvidia Control Panel. ever since i got a 144hz monitor, i record on obs at 60 fps but now it looks choppy and jittery. On top of that, since you’ve now seen what double the frame rate looks like, 60 fps will always look choppy to It’s best to run 60fps at 144fps VRR instead. Leaving the monitor to 144Hz G-sync gives a choppy feeling (I am guessing this happens because the monitor variable fresh rates doesn't stay locked on 60), although the frametimes are a solid 60. If you want that effect to go away, try and target 120 FPS or more (Preferrably your Monitor's Refresh Rate, which would be 144 FPS in this case), but i'd say target 90 FPS at the very least if you can't I have a 144hz display, and obviously bowsers fury runs at 60fps. Thanks So higher FPS alone (like 144FPS on a 60Hz screen) doesn't help at all. When I am playing a game constantly over 144 fps, The only ubisoft I've played on PC other than Breakpoint was AC:Origins, and at first it ran terribly, around 48-60 fps at all times, but after downloading DXVK it ran at constant 90fps. To me it's a noticeable difference, but I think "extremely choppy in comparison" is hyperbolic I've read a few forum threads and some people are saying that since 165 doesn't divide evenly by 60, then it will look choppy. Yuzu says the game is running perfectly fine at 60fps, no drops at all, yet it doesn't feel like a smooth 60fps. Thanks for the help! I don't know if it happens only on BF1, haven't tried another games yet, but it's very weird how 60fps can look completely different, I actually thought that 60fps on a 144hz would be much better. Think of the monitor mhz as your max speed. I just upgraded to a 1440p 144hz setup and have found that OBS recordings (and probably streams) have suddenly become very choppy and stuttery with the exact same settings. Fps shows 144 and Hz is also 144 in nvcp and display settings but the game is choppy and I notice some minor screen tearing. You're probably just used to the smoother experience of 144hz. Yuzu micro-stutter at 60fps on 144hz display I used to have a 1080p 60hz setup and both streamed/recorded on OBS studio with no issues at all. Idk how to fix it tho. As fps changes the overshoot values change and can make a monitor that works well at high fps look worse. I don't know where to ask this, but I'm going nuts trying to find a solution. Usually I’m only playing CSGO, so I figured it’s just some sort of spaghetti code issue with that game and it’s been like that for years now, however a friend wanted to I have a 144Hz monitor and my start menu opens very smoothly. 144 hz is 1 frame every 6. As if I am playing at 60fps. Not changing this sig until the Chargers win the Super Bowl - 31 Dec 2012 Well, i made some playlist for 30 FPS games on PC with FreeSync using this method. In particular if you have a game limited to 60fps by the engine and a 144hz display with no GSync, each frame will need to be displayed 2. They look really awful and judder. 60fps 144Hz has around the same amount of blur as 60fps 60Hz but it stutters more. i. Share Sort by: So to put it into a poor analogy, is this a case of 1080p native looking fine, but playing a 1080p game on a 1440p monitor looking worse due to stretching and interpolation and all that and in a very different, but similar light, 60hz 60fps looking "fine", but 60fps on a 144hz monitor looking choppier than 60hz/60fps because I now have the ability to go beyond it. As the title says, when I run 60hz games on my 165hz monitor, it's really choppy despite a somewhat flat frametime graph. I know that I could pretty much play most modern titles at 60fps/high settings and older titles at 144fps+ , but I worry that if I also buy a 144HZ along with it that I will be setting 144fps as a new bar and 60fps at high settings for modern titles wont cut it anymore However, the only way to make this 60fps feel smooth is by manually changing the windows display settting to set the whole system to run at 60 Hz. I had been playing at 1080p 144hz for years, then decided to try out a 1440p 60hz monitor to see if I wanted to move to that resolution. Now I have been using a 1440p 144hz g-sync monitor for several years and anything under like 70fps looks choppy to me. There isn't any reason for you to disable it, especially on a screen with such a high framerate. Some will be displayed 2 times, some will be displayed 3 times. I imagine unreal engine shader stutters would cause similar headaches for me. It's extremely choppy to the point of actually being unplayable with mw2019. 60 FPS is going to look relatively laggy/choppy REGARDLESS of what refresh rate you are running at. And higher Hz alone (like 60FPS on a 144Hz screen) doesn't help either. Using my 60hz monitor causes no such issues and frametime graph is lower. Like I'm fine with my laptop at 60Hz, and with my desktop at 144Hz, but if my desktop switches back to 60Hz it's suddenly the worst monitor I've seen. Problem with playing 60fps games on a 144hz monitor is that 60 doesn't go evenly into 144 - so you'll get Alright, So I have been having this problem for about 4 months now that if I record in 60 FPS, it would not look like 60 FPS and it just looks choppy. If you have it capped at 144hz, G-sync is not working, it is either Vsync that kicks in if you have it enabled or just no sync. Compared to having a solid 60fps it's not, of course, but it's something I don"t really notice or care about. Skill 3200Mhz 16,18,18,38 1. The maximum "extra time" on 144Hz displays would be around 7 thousandths of a second, versus 1. Try lowering overdrive settings Jokes aside, I've never had the opportunity to play at 144hz, neither do I have the graphics horsepower to reach 140fps CPU: i5-4690k GPU: 280x Toxic PSU: Coolermaster V750 Motherboard: Z97X-SOC RAM: Ripjaws 1x8 1600mhz Case: Corsair 750D HDD: WD Blue 1TB Only within range of usually 48-144Hz. But you'll become accustomed to 144hz and 60hz will look choppy compared to 144hz but its one of those What your used to situations For a while now my games look and feel slightly choppy, it’s hard to describe but it’s kind of the same feeling of going back from 144hz to 60hz. I have an AMD Freesync Monitor with a Vega 64. 60fps games and emulators tend to judder (144hz-60fps pulldown) and sometimes stutter. Similar as 30fps feels after you get used to play at 60fps? I am thinking about updating my rig from r9 280x to GTX 1660. Not the case with a 144 Hz panel, because frames now cannot be evenly distributed across refresh instances. However, 60fps YouTube videos and games that are hard-capped at 60fps, like Binding of Isaac, have noticeable stutter (regardless of V-Sync being on or off). However, in terms of Vram (the memory on Gameplay feels smooth (you don't see or feel choppiness on a video game with third person gameplay or camera rotation) when your monitor is refreshing the screen at the same rate as As an experienced gamer and lifelong computer user, terms like FPS, Refresh Rate, and such can seem like second nature to me. That introduces some jerkiness if using vsync (as some frames are displayed 3 times and other 2 times) or tearing if not using it. adaptive does not work that way it toggles vsync on/off on when at or above refresh IIRC a 60fps video on a 144hz monitor will pretty much display some frames multiple times in order to match the 144hz refresh rate. but it doesn't feel like 144fps. Is there a way to fix this? I'm back on PC and I recently upgraded to from a 60hz monitor to an ultrawide 144hz and now I can't stand seeing 60fps or 16:9 games. i tried everything to get it perfect like it used too Edit: i have it on youtube private upload and the 60 fps looks smooth then on 144hz idk i only viewed it on my mobile phone cuz im at work rn I upgraded to 144hz a few days ago and after a few hours I limited my fps to 60 and wow, it looks like 30 used to to me, that's just because I quickly got used to 144 fps. It doesn't Hey guys this has been happening for like a year already bought 3 PCs and returned them cause there doing the same thing FPS is really stable but choppy gameplay idk if it has anything to do with my power in my house I live in a much older house idk what’s causing this if anyone can help me I’ve been though 3 PCs and 5 monitors up 165 hz to 280hz mouses etc. 4 times. 9 milliseconds. You need to cap it few frames below it. I know that I could pretty much play most modern titles at 60fps/high settings and older titles at 144fps+ , but I worry that if I also buy a 144HZ along with it that I will be setting 144fps as a new bar and 60fps at high settings for modern titles wont cut it anymore 60fps on 144hz with G-Sync looks choppy . Is this normal? Or is there any fix for this. Almost like its running at 30 fps despite my fps staying on 60 without any drops. However this limits the frame rate in F4 to 60fps. But equally, I thought gsync was supposed to prevent that issue by matching the refresh to the FPS at the time? Then I capped to 60fps ingame and it was the solution! Now I have the same smoothness as before, when I had a 60hz monitor. 667ms however sometimes we can see this jumping up and down (as an example since I don't know the exact numbers you are experiencing) between 10ms and 20ms still giving you an average of 60fps but giving a choppy look because it's actually jumping between 50fps 144Hz 3ms non g-sync and free sync i get 60 fps while playing Arma 3 etc but it doesn't smooth < > Showing 1-15 of 27 comments On top of that, since you’ve now seen what double the frame rate looks like, 60 fps will always look choppy to you. I'm playing the game on a 144hz monitor that runs at 120hz, and the game is capped at 60hz. Not as smooth as a locked 120-144 but much smoother than without it on. When I stream my game on discord at 60FPS, where my game is running at 144Hz, then the stream is choppy to my friends. I only have a GTX 970 which means I can only push newer single player games (like Withcer 3 and GTA V) to 60-75 fps on max settings. FPS for example on CS:GO My old monitor was a 1080p 60hz and using vsync running at 60fps it always looked smooth. Check online for They have better backlight strobing, better lag, better everything; you want your 144hz monitor to run at 144hz. See 30 fps vs 60 fps. i have a 300hz screen and most games i cap on 90fpsthe screen is still running at 144hz only the game is showing 60 fps :) PSA: If your Wallpaper Engine animation seem choppy, make sure to set it to an FPS that's evenly dividable to your monitor's refresh-rate if you have more than 60hz 120hz + 60 fps is still better than 60hz + 60fps, but 120hz + 120fps Freesync/Gsync would be optimal :) Reply reply I have an ASUS 144hz monitor with no GSYNC. nvidia shadowplay does the same thing as well. . Disabling AMD FreeSync help reducing the "choppy" but still not smooth like when i'm using my GTX 1070. Question My setup is GTX 1060, 16gb RAM, Ryzen 5 2600x and I'm recording to an SSD. Wondering if anyone experiences a choppy/laggy/low fps preview? Try using RTSS to cap it, but as i said, it's definitely not choppy no matter how sensitive you are to framerates. Consoles already do that. Troubleshooting Hello there. Hello, i been using GTX 1070 to playing Elden Ring all this time, but i finally upgrade my GPU to RX 6700 XT and now 60 fps feel choppy / not smooth including Elden Ring as this game capped at 60 fps. So it might make two frames within say 3 milliseconds of each other and then the next one might be 6+ milliseconds after that. i can notice jitters and stutters that are not present on other games that run at a smooth 60fps. I think this is one of those perception things. the only time it doesn't feel laggy and choppy is when i'm in the firing range and shoot dummies. If you want specifically 60 fps on an 144hz then you need to drop refresh rate to 120hz. Turn G-sync on and leave it on, whether your game runs at 144 FPS and higher or is locked to 60. as soon as i play online this smooth feeling i got in the firing range is gone. I tried using DXVK on the DirectX11 version of Breakpoint, but the anticheat crashed the game on startup. 144hz is where I draw the line, the higher the refresh rate, the lower impact it makes between them, since 144 is 2. Whenever I play a game that is capped at 60 fps on my g14 (2022) it feels choppy and slow. I bought a 144hz monitor without gsync a while back, even though I am getting high fps, I have noticed when looking around slowly with my mouse, the ground and walls feel very choppy and stuttery even though I am getting 100+ fps. Troubleshooting Hi everyone, I recently started playing games other than War Thunder on my iiyama GB3461WQSU-B1 monitor even on a 144Hz monitor the refreshrate is set on 60hz and if a 144hz monitor is forced to show 60 hz it looks more choppy than a normal 60 hz max monitor. And no a 144hz doesnt feel better at 60fps than a 60fps one at 60fps, in fact its even worse since its optimized with 144hz in mind. It's not near as jarring as the difference between 60fps looks laggy on 144hz monitor. It would also explain why anything below 80 looks bad to my eyes. it feels like 60fps. Does anyone know why? For example, when I play the Witcher 3 (which is locked at 60fps) or GTA V (which I get around 60-80 FPS on), it looks really laggy and choppy; it feels like I'm playing at 20 fps. Send 60hz or 120hz signal. It looks like those 60FPS capped games are running at 30 or 25 instead of 60, but if I run at a game at even 90FPS it looks fine. Some stutter onion layers are easy to remove (e. But for those newer to gaming it can be a bit confusing to constantly hear about these with no explanation. Getting 60fps but it feels choppy upvote r/XboxSeriesS. 60 does not divide into 144 evenly. no drops or anything. Basically no matter the the refresh rate as long as fps is same as refresh rate or directly divisible with whole numbers when you divide you will get propper smooth video in motion. If it looks choppy either 1) for some reason adaptive sync isn't working correctly or 2) your monitor's response times just suck at 60fps Reply reply ravenousglory But I like to record almost all the time so I can catch awesome gameplay so I’m wondering if there’s a way to record at 60fps but run my game at 144fps and have it still look smooth. Other option is to play at 60 FPS Reply reply Jay_JWLH I'm running 2 montiors (1) 2560X1440/144Hz (2) 1920X1080/120Hz THINGS I've tried: Downlscaled monitor Hey guys this has been happening for like a year already bought 3 PCs and returned them cause there doing the same thing FPS is really stable but choppy gameplay idk if it has anything to do with my power in my house I live in a much older house idk what’s causing this if anyone can help me I’ve been though 3 PCs and 5 monitors up 165 hz to 280hz mouses etc. If you’ve ever wondered why your games stutter, why your TV series looks weird o If you don’t have adaptive sync, anything under 144 fps will look bad. However, ive been experiencing a lot of micro-stutter lately. You've got no choice but to run your monitor at 60hz for games locked to 60fps. Is this an issue with 60Hz displays? Edit: Just checked on my 60Hz laptop which I also updated to the release preview build, and yeah the start menu is choppier compared to other animations. like choppy and laggy. So basically my game literally feels like Im playing on 60 hz, but Im not . If panning the camera around is choppy the issue is your rig, likely your cpu bottlenecking your gpu. Which would completely eliminated any judder entirely. I'd say I can tolerate 60fps, but after playing with 144, the difference is still rather noticeable to me. Been playing Skyrim on my Pc lately and noticed the game feels a bit choppy. But in all of these cases, almost every 144Hz monitor, and many 75Hz monitors, have variable refresh rate. I also did a little further investigating with frame times, even using RTSS and limiting my frame rate to say 60 FPS which should be easily capable for a 6900XT in any game at 1440p, my frame times were consistent, with a few high spikes here and there due to loading areas, but the jitter and stutter was still prevalent in game, I am going to hyperthread the CPU At 144Hz, that's one frame displayed every 6. Any more FPS won't decrease motion blur further. I have Gsync + VSync only in NVCP but it still happens. I’m locked in at 60fps with no dips at all. Does playing Comp So if I upgrade to 144hz in the future, will everything below 60FPS feel choppy? 144hz monitor users, do you find 30 FPS still playable? Is this a rule or something that half of your refresh rate will look fine and below that it will feel choppy? Any help on this topic would be appreciated. 60Hz seems choppy on S20 since you're used to S20's animations moving at 120Hz. The off screen is 1080p@144hz If i leave the main monitor at its normal fps (144hz) then the output stream is choppy and terrible, if i limit fps to 60 then its fine. But its consistent. But in Grim Dawn the fps is locked down to 60 fps while using vsync. While 60 fps isn't terrible, it is quite noticeable. 4x more than 60hz it is a BIG jump and therefore very noticable, but the thing with this is that for you to be able to see 144hz you need to hit 144fps IN THE GAME a. Does anyone know why? I did try to to switch between frame skip on and off but unfortunately both are choppy at 60fps and 165fps. upvotes hey. But with a 144 Hz monitor (or a 75 Hz monitor as those are also common), there is a mismatch between the hey guys I'm thinking of buying a BenQ XL2411Z and I like to record videos at 1080p with 60fps, would that be possible with all games even if the monitor is set at 144htz mode because iv heard it makes it choppy and everything, Say or instance I'm getting 120fps in a game would it still record smoothly in 60fps?. Did some research and found out its a frame time issue on high refresh rate monitor. But regular stutters actually make me go back to 30fps. I have a 144 and noticed some adverse effects from lower fps gaming aswell but freesync premium + LFC seem to work as intended. Hello, everyone! First time posting here. r/XboxSeriesS. I’m not talking about lags here and there, I’m talking about a constant kind of choppy or stuttering look. Personally I find Starfield to be pretty smooth even around 40fps. It’s hard to explain and most people probably wouldn’t notice it unless they have an eye for graphics and visuals. temporarily disable multimonitor, or run in full screen exclusive on the primary monitor). I have a 24 inch Dell monitor (2560x1440p, 144hz, g-sync), and anything below 144 fps feels really laggy. I was thinking of picking up a 144hz monitor, but my only concern is how it performs at 60 fps. When I watch a 60fps video on my 60 Hz monitor, I know that because the framerate of the video is the same as my screen's refresh rate, I can expect a smooth judder-free viewing experience. What would be considered a consistent rate? I always get around 130-165 FPS, which is a way lower frametime than 60FPS (16. If I drop the in-game refresh rate to 60Hz, the stream is now smooth and clear. I tested the game on my ps5 since it’s so 60fps on there now and it feels waaaay smoother like how 60fps should feel. Everything looks smooth in-game, and MSI afterburner overlay never shows the GPU reach 100% (max around 92% and avg 65-70%). It just feels wrong. New comments cannot be posted and votes cannot be cast. 3Ghz Any help is appreciated No worries. I am using a 144hz monitor so I'm guessing that has something to do with it? Running a gtx 1060 @2Ghz and an i5 6600k @4. Somehow my friend with 144hz play it Most of the time stream comes out okay but there are random moments where it gets choppy or just not fluid 60fps. When using the 144hz hdmi 60 fps starts to feel really bad and choppy. so my problem is that i have 144fps all the time. Its better in some games than others I currently use my monitor at 100hz as if i go to 144hz it degrades the It's about how those 60 frames are distrubeted within those 1000ms, ideal frametime for 60fps is a consistent 16. Stable 60fps in game but recording choppy . This is an example of why 144hz monitors require Freesync support, so the refresh rate can change to match the game's frame rate. A car doesn't feel jumpy going 60. So I was playing fortnite and I use a 144 hertz monitor. The whole point of a video game is to be entertained and have fun. 60 FPS GMS2 game choppy on my new 165Hz monitor. That doesn't mean your PC perfectly makes a new frame every 6. I run a consistent 200+ frames and 144hz so it should be sorta smooth right? The mouse movement feels slippery and choppy and it is just overall a bad experience. I'm having some real trouble with games that can only run at 60fps on this new monitor that is 144hz. Then when I switch over to 120 hz 1. When I turn off adaptive sync in monitor settings, I can still play at 144fps but I experience screen tearing and a very choppy experience. 60fps videos on 144hz monitor look very choppy, The reason 144hz causes stutter with 60 FPS videos, is because videos use their own form of V-sync, and since 60 does not divide evenly into 144hz, some frames will last longer than others. if you have 260hz monitor you need to be hitting constant 260 I'm actually playing Fortnite with a constant 144 fps but it just feels unsmooth like if I'm playing with less than 60fps. 60FPS capped games like the infamous Star Ocean 6 look like choppy garbage on my 144hz monitor, and nothing helps. Games are different though, some games I find essentially unplayable below 60fps, but for other games it's fine. 60 fps on 144hz monitor . 60Hz PlayStation 4 on a 144Hz monitor). OP, 60 fps on a 144hz monitor will look the same as on a 60hz monitor, but when you can get the extra fps, it's Hi! I just found a really weird thing. If u can't push 144fps u won't really benefit from high refresh rate display (unless you like better desktop experience). I’m on a 144hz monitor and tried putting it down to 120hz and 60hz but still has the same feeling. 4 hdmi my game becomes really blurry. However, the only way to make this 60fps feel smooth is by manually changing the windows display settting to set the whole system to run at 60 Hz. Roblox feels unplayable because of this. Obnoxiously, most laptops do not let you change the refresh rate of the built-in display (Example: 144hz all the time) so I will be using Custom Resolution Utility (CRU) to force these changes. 144hz without Freesync/VRR, 60fps content will inevitably No. Don't know if it is just that I got used to the higher refresh rate or if there is something else going on, but I won't go back to 60hz now. If I set the monitor to 60Hz, the stutter disappears, but using a 144Hz capable monitor at 60Hz is kinda sad. This is because it's so much slower than system ram. 7 ms. I disabled full screen optimizations. Also tried limiting frames in games makes no difference. So, I have one very strange problem and I have searched a lot and a lot but nothing really helps. or should i just get a 60htz monitor for recording. 6ms), and I still get occassional choppy video. It’s best to run 60fps at 144fps VRR instead. 67 hundredths of a second for 60 Hz -> 24p. On a 144Hz screen, the lowest motion blur happens when you get to 144FPS. 60fps judder on 144hz monitor . 60 fps is 1 frame every 16. At a rock solid 60fps games did not feel smooth to me after playing over 60fps for years. Hello guys! I got a new PC and a new monitor 2 months ago for gaming and lately I have been experiencing issues when playing games like CS:GO, Fortnite, Forza Horizon, GTA V etc. On a 144, Problem with playing 60fps games on a 144hz monitor is that 60 doesn't go evenly into 144 - so you'll get repeated frames, more tearing, etc. When I render my videos I have smart re-sample on but this looks like smooth 30 FPS but when I upload the video to YouTube and choose the quality My monitor (acer XV240Y) looks horrendous at 60 fps. Unless if your monitor is doing something incorrect (which would look different than choppiness), it's probably just your perception changing. I was just curious if that's how it supposed to be since I've read that 60fps on 144hz will look the same as 60fps on 60Hz but that response time might be the reason, since that 60fps monitor is really old and has ~7ms of response time. Im on windows 10 and even if I lower my main 144hz to 60hz the preview is still laggy. You don't really notice how lower frame rates look until you've seen higher frame rates. I have spent a good week reading online and testing solutions to these issues. The mouse is set to 1000 hz polling rate. Is there any solution to this? Posted by u/NaKaTa-_- - 8 votes and 14 comments MAIN PC (Beast) - Asus ROG Crosshair Hero VII WIFI with BIOS 4703, AMD Ryzen R9 3900XT + Corsair H115i Pro RGB XT Cooling, 32GB G. Valheim and Minecraft regularly go 90 fps on me. g. 35v DDR4, Inno3d HerculeZ Design Nvidia GTX 1080 X2 8GB GDDR5, 1 x Samsung U28E590D & 1 x Samsung U32J59XUQ 3840 x 2160 4K, 1 x Samsung Evo 970 Evo Plus So if I upgrade to 144hz in the future, will everything below 60FPS feel choppy? 144hz monitor users, do you find 30 FPS still playable? Is this a rule or something that half of your refresh rate will look fine and below that it will feel choppy? Any help on this topic would be appreciated. I've looked up the problem and I know it has to do with the uneven frame latency. I've done my homework, and it seems like it's not to be this way, judging by others who are able to run the game just fine at a higher refresh rate. Hey lads, I've bought a new monitor which supports 144hz and I'm able to get a 144 fps limit in most games having vsync enabled. It's nice to upgrade, but it's also kind of a curse. I have downloaded, installed obs and configured etc at 1440p at 60fps Main Screen - outut downscaled to 1080p 60 for stream. Depends on what you're used to. 9 ms. My monitor is Benq XL2411P 144hz and I've been playing Fortnite smoothly for 1 year without problems. Apart from getting a FreeSync/G-Sync GPU, is there any fix ? Thanks in advance. Seems like it could specific to 60Hz displays maybe. As your monitor are 144Hz, it's possible to have a range of 48-144, so when you cap to 30 FPS the monitor automatically uses LFC to maintain the synchronization with the game, as a result you will get lower input lag and better framepacing than Consoles. You need to see the frames, so that means both FPS and Hz need to increase. Archived post. I buy my new monitor ( G5 odyssey 32" 1440p 144hz ) and it seem to work fine, G-Sync enabled, gameplay on any game above 100fps feel great for me, but at 60 FPS, every game feel stuttering when Moving camera with my mouse, Cyberpunk 2077, Alan Wake 2, Enshrouded and many more, cap to 60 FPS, when i only move my character with ZQSD, everything is I recorded some videos using OBS studio and I had the recording set to 1920x1080 60fps, yet when I watch the clip back it looks very choppy and not like 60fps at all. temporarily disable multimonitor, or run in full screen exclusive on the primary 60 FPS will look best on a 60 or 120 Hz display, because those 60 FPS can be evenly divided on those panels. Best motion experience is max fps, max Hz and Hz=fps. Unless you're locked in at 144 FPS in every game (or higher), you'll get either tearing or inconsistent frametimes (with V-sync on). Any idea what's the Also, some high lag can occur when running at a lower refresh rate on a high-Hz monitor (e. lxbht nsyvo lygblo sbida hyroi eicebl jnph rlhquqsr gwu okh